CINEMA 48FPS FRANCE

As near as I can tell, most theaters in the US run at 24 frames per second, with 2 or 3 exposures per frame. Personally, I don’t mind 48 FPS – I could see it working wonders for “hyper-real” shows, a la 24 or CSI or crap like that which I actually don’t watch, but for the purposes of this argument I could see how the aesthetic might play there. There is no good reason for a projector in a movie theatre to do this: I don’t think it’s better because it’s new. It makes it look stuttery. Paradoxically it was a play but really would have benefitted greatly from 24p. They’ve used all the increased processing power since their founding in the 90’s to increase detail, so the result is that the time it takes to render each frame has barely changed since Toy Story. They agreed to be paid only on the first motion picture based on The Hobbit.

I don’t think Barry Lyndon would work, period pieces for the most part I believe work better at The effects in the battle sequences of SPR are not a result of high-speed film per se, but the result of altering the effective shutter speed of the camera to reduce motion blur switching from degree shutter to 90 or 45 situationally. People are unconsciously trained to know what TV looks like and what movies look like, mostly thanks to frame rate. Show 25 25 50 All. Still, we have the same awful smooth motion problem here. Note in particular this observation:.

Faster than 24fps does have it’s place I love how even at low res, you get valuable perception.

We need poeple who try out new things and who improve filmmaking by trying out new crazy things. The corollary is that it should be possible to produce a movie-like quality in games, by over-framing and compositing a blur between frames. It’s true that a camera will capture the image during a certain interval of time instead of a definite point in time obviously but the length of that exposition time is not necessarily connected to the framerate.

Until film-makers come up with ways the perfect live action to the point where filming 48ps is so perfect and precise, then this frame rate may have a good chance.

In one of their most recent short films, they actually lowered the framerate for a slow-motion effect to simulate a classic film technique. I frannce think it should become a standard. CGI backgrounds are very good though. Unfortunately, the very stable sensors lost some of this effect compared to noise unstable film, as the film does cinem a more ffrance and therefor better sampling.

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We are indeed shooting at the higher frame rate. Or defocused the background slightly, if there was action in the foreground. Leave this field blank.

Peter Jackson admits to ‘softening’ HD version of The Desolation of Smaug

Like shooting in Super8 style to simulate old movie. It’s just that big Hollywood movies and fictional films in general were not shot in HFR before. Film is art, it’s important people remember that, HFR is just another tool – it cineja be forced upon people. I can’t wait for that 13K footage to be playing at fps grance my nanotech TV of the future! I’m becoming more and more curious to see the footage.

Peter Jackson Shows Off 10 Minutes of ‘The Hobbit,’ 48FPS Isn’t Looking Good

I don’t quite understand. On TV you see high frame rate content every day well, if you still watch traditional television, that is. One great bit of discussion can be found here. Say you are at a stop light, and you want to get the jump on the other guy.

Sometimes it seems like people want to believe that CGI is a whole lot better than it actually is. It’s also one of the reasons people tend to think British shows feel cheap, because 25fps does not conform well to 30fps. There’s also a broader picture — that this effect arises because we use discrete, independent words to describe inter-dependent phenomena. I am not talking about the fact that these movies are being shot at 5K RAW 48fps if not even 96fpsbut that surely adds upfront a lot of additional information.

But like every other tool at a filmmaker’s disposal, it’s a question of using it right. That’s just the slowest you can shoot.

Does anyone know of a good demo of different frame rates that I can view on a laptop? Nor can you tell me that a martial arts fight at 24fps enables me to fully appreciate the skill and speed of those involved.

I’m all for new developments in media presentation; as long as they improve the experience.

Peter Jackson admits to ‘softening’ HD version of The Desolation of Smaug | Film | The Guardian

Very easy to spot once you are aware of it. It does end there. The 48fps really does have a crappy “video-y” feel to it. You assume that your personal preference is the franec and farnce liked preference I think it is on-topic, but I wanted to ask as we’d previously closed DVD format questions.

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Nowadays, with video, many have made movies from unsimulated single takes. A few shorts were made one by Back to the Future scribe Bob Gale but by the perplexing experiment was scrapped.

Franfe read someone’s opinion of it once who had a very interesting theory. My thoughts on this is that this behavior is similar to signal sampling theorems. Marden Blake in our comments posted a great example of 24fps vs 48fps using the same settings as Peter Jackson.

No amount of trying to rewrite history can change cine,a fact. Blu-ray is odd, though. The reality is artists need to learn how to be mindful of the new medium and the old tricks they used to overcome older medium defects need to be removed from the process.

Peter Jackson Shows Off 10 Minutes of ‘The Hobbit,’ 48FPS Isn’t Looking Good

So a 48fps with little or no motion blur might actually take LESS time to render than a 24fps with motion blur. Personally, I don’t mind 48 FPS – I could see it working wonders for “hyper-real” shows, a la 24 or CSI or crap like that which I actually don’t watch, but for the purposes of this argument I could see how the aesthetic might play there.

A few Cinerama screens are still out there, but for large format event presentations, Imax is King. In the video game field they’ve run into this as well It’s exactly the same property of Fourier transforms behind the uncertainty principle.

I just upgraded to a hz monitor and a this Christmas, to celebrate them working on Mesa. AndrewDucker on Dec 24, So, basically, at 24FPS things are blurry enough that you can’t see the fine details, which means that special effects and costumes look realistic.